Mobcrush, a live streaming service for mobile games, has raised $10 in a new funding round participated by Kleiner Perkins.
Founded in August 2014, Mobcrush provides service for mobile gamers to live stream real-time video, live game performance as they place a game on the mobile. The game can be streamed directly from phones to Mobcrush community members. It streams mobile e-sports tournaments and it has already streamed its first tournament on it network. “We can stream any mobile game. Our focus is on the hardcore of midcore games,” said Royce Disini, CEO of Mobcrush.
The current funding round was considered highly competitive as the company competes against a tough competitor mobile Twitch. Twitch, which was bought by Amazon for around $1 billion, is one of the biggest player in the market with more than ten million monthly viewers. The untouched huge potential in the next generation gaming market, apart from the online games, has attracted many investors to invest in the mobile gaming company. Mobcrush has previously raised $4.9 million in May this year with which it boosted its mobile game e-sports similar to what Twitch did on PC.
Regarding the current funding there were talks on Kleiner Parker not only participated but led the round. “Mobcrush does not comment on rumors or speculations about our financing. We are focused on our execution, excited about our growth and the big opportunity for mobile game live streaming and have added three key hires from Apple, Google and Microsoft to help accelerate our growth.”
Around a month ago, Mobcrush hired Greg Essig, former employee of Apple who led Apple App Store, Koh Kim, former co-head of business development for Google Play games and Eric Doty, former senior director of community and content partnerships of Xbox veteran.
Though there are no details on how the company plans to use its new funds, it is expected that company would invest the new funds to improve its services and introduce more interesting games for mobile gaming. It may also look out for ways to build a hit games that would attract the esports crowd.