Microsoft acquires Havok, a video game engine, from Intel

By | October 3, 2015
Havok


World’s top software company Microsoft has acquired Havok, a physics middleware maker from Intel for an amount undisclosed.

Havok



Founded in 1998 in Dublin and purchased by Intel in 2007, Havok adopts a business model that involves licensing its physics technology to developers. IntelĀ  with an interest to boost its play in the gaming market, purchased Havok. Havok has provided digital effects to a number of high-profile titles including Call of Duty, Dark Souls, Assassin’s Creed and more. The company has already started working with publishers and development studios, including Microsoft Games Studios, to develop new interesting games and has made products to drive special effects in movies like X-Men First Class, Harry Potter, James Bond and the Matrix.



Microsoft claims the acquisition of Havok will be benefit in improvising its existing tools and platform components for developers like DirectX 12, Visual Studio and Microsoft Auzure. In a press statement Microsoft said, “Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners.” However, it has not revealed if the new deal could bring some negative impact on the existing partners like Sony and Nintendo.



Other than its plan to improve the existing tools, Microsoft plans to use Havok’s resources in developing new games. Sandbox-style third person shooter game Crackdown 3 is one of the upcoming offerings that will feature some new inputs through Havok.